I am a UX Designer and Design Researcher

I can count my design experience for nine years** across:

Design Domains: UX and interaction design, Multi-modal design (AI, AR, VR, haptics, etc.), Cross Channel Experience Design, Natural User Experience (NUX), Intelligence UX of Assistive technology (voice, conversational, etc.), Curriculum Design, Computational Graphics & Shape Grammar, Digital Civics, Tangible Computing & Embodied Interaction, Service Design, and Design Theory.

Topics: Health and Fitness, Education, Accessibility in Smartphones, Assistive AI Agents, Ride-sharing, Food-ordering, Shopping, and Entertainment.

** Academic and Industry

more recent design work

other ux design projects

Purdue everywhere

“Present BGR structure is not enough for the new students to be immersed into the Purdue environment in a way that builds confidence and enjoy their social and academic life.”

What’s different about this project? Domain: Service/System Design, Creating omni-channel experience, Multi-device experiences | Methods: Experience Mapping, Artifact Analysis, Experience Prototyping. <view document>

G-MPS- embodied shopping

“For a grab n go buyer it is often confusing to locate the unfamiliar items quickly”

Why should I look at this project? Domain: Embodied Design | If you are interested to look at a typical design process of creating embodied experience through mobile interface and grocery store environment. <view document>

fitX- fitness experience

Existing fitness trackers do not provide flexibility to people to be self motivated for their health through fitness.

What might interest you in this project? Domain: User Experience Design | You might be interested in the research about “cheating” and “behavior change” through fitness apps we inferred through quick research. We tried a novel solution of motivating users through stories in fitness apps. <view document>

past design work

I currently teach HCI/ design graduate program at Indiana University (Bloomington), but this is my digital portfolio that summarizes my undergraduate design work (2011-2015): graphic, UI, UX, and Product design project in the form of a booklet. I named it: “Evolution-I am liking whom I am becoming.”

What is so interesting about this book design?
Domain: Graphic Design, Visual Grammar | The concept of designing the whole book was on the concept of “Shape grammar”, a concept that fascinates me and using basic geometric shapes to use it for numbering the chapters of the  book.

design sketches

What if haptics can make you “feel” escape rooms experiences?

What if haptics can make you “feel” escape rooms experiences?

What if technology can make you think critically about mental health?

What if technology can make you think critically about mental health?

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I tend to focus more on my design process and my sensitivity towards trying out new design methods and domains in my design projects.

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Through all the projects, I would like you to look into the variety I tried through my design projects as mentioned in the “Design Keywords

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Methods are an integral part of my personality as a designer. I focus more of my project details in terms of the techniques and processes incorporated.

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You can also view reflection on my experience for all the projects.